warcraft vs diablo

Diablo Lore vs. WoW Lore?
Diablo lore and World of Warcraft lore are obviously very different, but I was wondering if anyone knew whether or not the two coincide in any way? I’d like to implement the Angiris Council from Diablo lore in a story I’m telling through WoW machinima, but I won’t bother to try if they both deviate in a huge way.
Not sure, maybe you can google it.
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Diablo III finally out (boingboing)
Diablo III, one of the longest-awaited titles in gaming history, is to be released within _minutes_. The second game--released fully 12 years ago-- sucked countless hundreds of my hours with its near-perfect combination of clicking, stat-grinding, loot-hunting, medieval gloom, clicking, and right- clicking. This is why I'm sat up at 11:30 p.m. waiting for a video game to unlock, like an indolent rat watching a ball of rat crack slowly tumble its way toward him through a translucent plexiglass rat crack dispenser somewhere in a lab at Merck. Already the most pre-ordered game of all time, Diablo III will be familiar territory to anyone who has played an action RPG since _Gauntlet_: new character classes, slicker graphics and 2012's more reliable internet connections garnish what promises to be the same gloriously addictive co-op multiplayer fare. Controversial changes include a real-money auction house for trading in-game gear with other players, and the lack of player-vs-player combat at launch. Having played the beta, I might add that some _World of Warcraft_-esque visual camp lightens up the series' necrotic Gothic airs a little--this seems to bother hardcore fans _a lot_. But hey, it's not like they're about to just say no, ...